January 27, 2015
ColdFusion 11 Update 4 pre-release build has been refreshed
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(10)
January 27, 2015
ColdFusion 11 Update 4 pre-release build has been refreshed
Staff 17 posts
Followers: 1 people
(10)

ColdFusion 11 Update 4 pre-release build has been refreshed to address an issue with the Elvis operator.

Follow the instructions available in the blog post mentioned below to install this update:

https://coldfusion.adobe.com/coldfusion-11-update-4-is-available-for-early-access

We look forward to your valuable feedback and suggestions.

NOTE: Users who have already applied ColdFusion 11 Update 4 pre-release build, they need to uninstall it and re-download the latest build of ColdFusion 11 Update 4. The build number after applying this update should be 11,0,04,293127(PreRelease).

 

 

10 Comments
2016-02-03 13:30:26
2016-02-03 13:30:26

no puedo en cf11 hacer doble clic en cfgrid y que se habrá un cfwindows

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2015-03-08 21:01:18
2015-03-08 21:01:18

@Eric, please use bugbase.adobe.com to file a bug report. Would help if you add some repro code as well.

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2015-03-05 12:56:50
2015-03-05 12:56:50

What details would you like, and where to submit, Vamsee?

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2015-02-03 01:42:19
2015-02-03 01:42:19

@Eric – Can we get additional details on this? Did you also log a bug on this by any chance?

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2015-01-29 19:49:57
2015-01-29 19:49:57

Will this fix the fact that Updater 3 broke the HMAC signing process for packaging requests for AWS? All good under Update 2, Update 3 its broken.

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2015-01-27 13:30:57
2015-01-27 13:30:57

[sub]

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2015-01-27 11:27:12
2015-01-27 11:27:12

@Adam,
Thanks for the update about the fix, and about the release it should be available very soon.

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2015-01-27 08:57:40
2015-01-27 08:57:40

When can we expect this to be released to the general / stable update channel?

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2015-01-27 08:56:09
2015-01-27 08:56:09

The uninstall and reinstall (all through the updater) went smoothly and the bug appears to be fixed. So far all of my tests pass. Nice job!

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2015-01-27 08:43:11
2015-01-27 08:43:11

Thanks for working late into the evening to get this pushed out. I’ll be testing it out in a few moments and will report any problems I find with it.

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